![]() ![]() Also, the player may wonder, were Copy X’s actions completely unjustified? How did fighting mavericks for so long lead to Copy X believing that every reploid is a maverick? These questions made me fascinated by Copy X’s character and made him a very interesting villain. Defeating and watching Copy X’s ambitions fail only makes the player feel sorry for Copy X’s defeat. ![]() He believed that what he was doing was heroic. Even though retiring innocent reploids was wrong Copy X believed that his actions were just and believed that he was to some extent helping the greater good. After being defeated, Copy X claims that “I was supposed to be…the perfect copy…How can this be…possible…I was supposed to be…a hero…”. Not only does the player take pity on the resistance, the player also pity’s the Copy X who eventually gets defeated by Zero. Helping the resistance allows the player to take pity on the out-resourced and outmatched resistance. The player ends up helping the resistance, a group that seems to be horribly outmatched and basically a group that fears Neo Arcadia. Overall, there is a lot to like about Mega Man Zero so, where does one begin talking about the great things in Mega Man Zero? Plot: The plot is very grim and dark for a Mega Man game. ![]() The dark tone engulfs the player into the atmosphere surrounding the resistance and Neo-Arcadia. Mega Man Zero is exhilarating action-platforming. This review contains spoilers, click expand to view. ![]()
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